F-ZERO GX/AX
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Interview
Takaya Imamura
Shigeru Miyamoto
Toshihiro Nagoshi

Shigeru Miyamoto
 
Shigeru Miyamoto
Producer
Nintendo Co., Ltd.
Let's go to the arcade with the memory card.
 
Although I've known Mr. Nagoshi for some time, even after seeing his recent work and meeting with him, the impression I still have of him is that of a unique and gung-ho game designer.
 
Even after completing F-ZERO, my impression of him remains the same.
 
That said, I believe that Amusement Vision was the best choice in regards to picking the right team develope "F-ZERO" in conjunction with our own team here at Nintendo.
 
This collaboration has resulted in a true evolution of the "F-ZERO" series. Not only have we enhanced the intense feeling of racing at such high speeds, but we've expanded the F-ZERO world on a grand scale. Beyond that, we've also successfully implemented a link between play on the arcade unit and the Game Cube.
 
We encourage everyone to head to their local arcade with their memory card and try it out.
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